wierd wheel

long time no driving. i did just some tests because the swaying and rattling of the new wheel is kind of disappointing and especially on the end of long straights the car is very unstable. tweaking the force feedback settings of the controller were without any result (enable center spring with a strength of 0, spring and damper effects set to 0). so i went for the player.plr to tweak certain force feedback settings. i set the motor vibration effect to the steering axle to zero. this gave me a sligthly calmer steering wheel but the spring effect keeps swaying the wheel on straights. disabling the spring effect will give a kind of death wheel so this isn’t a solution. i am really wondering why this spring effect is so strange in gtr. i tried viper racing and richard burns racing and there is not such an effect. you can check this simply by placing the car on a flat area (pit …) and if you take your hands of the wheel, the wheel will turn to one side after a couple of left-right movements. this is really not real, i never had such an effect in a real world car (except the suspension/steering was damaged) nor in any other simulation.

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